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September 25, 2009
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Heimdall1 by valadant Heimdall1 by valadant
Fire dragon of firepeak. Made with maya and photoshop. This is just the color map. Soon to be worked in ZBrush.
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:icontheantimonyelement:
TheAntimonyElement Featured By Owner Sep 28, 2009  Hobbyist General Artist
Superb! I love the texturing. :)
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:iconderkomai3523:
derkomai3523 Featured By Owner Sep 26, 2009
cowl!

but wouldn't be more wise to sculpt before doing color map?
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:iconvaladant:
valadant Featured By Owner Sep 26, 2009
well, the model was made before on maya. when u have to pass it for zbrush, need the uv map which is the same for color, normals, specular, etc. so, is the same thing.
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:iconderkomai3523:
derkomai3523 Featured By Owner Sep 26, 2009
I know, I know these things, but I think this is more easy to adapt color to normal map than sculpting in fitting an existing diffuse...

should be a question of preferences!
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:iconvaladant:
valadant Featured By Owner Sep 28, 2009
yeh, u r right. matter of taste and of resources, hehehehehehe. When started making this draghon, had no chance to get my hands into ZBrush. But all the scales were made in layers apart than color in ps, so, hopefully i have no problem by addapting same scales to the normal map. thanks for ur sugestion anyway and for ur interest.
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:iconderkomai3523:
derkomai3523 Featured By Owner Sep 28, 2009
ok!!!

indeed could be difficult to start by zbrush in this case! ^^'

waiting to see more! :D
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